

To everyone who isn’t wrapping themselves in aluminum, these companies don’t have teams writing viruses. This has been regurgitated around since the 90s and it’s hilariously false.


To everyone who isn’t wrapping themselves in aluminum, these companies don’t have teams writing viruses. This has been regurgitated around since the 90s and it’s hilariously false.


Linux also shows up more in CVE databases etc because many distributions also assign their own CVEs for the same bugs.


I thought Lepton was being built on top of Waydroid? So technically you can already use the core feature of Lepton today.


You could check out the game Turing Complete as it’s a really fun intro into how computers compute from a single logic gate upwards. Gives a great perspective on how assembly languages works. You can even make your own instruction set and CPU architecture in the game!


It’ll be the Steam Controller orders. Valve wouldn’t want to personally sit in stock for long as storage isn’t cheap. The timing aligning with yesterdays launch makes sense of it.


Touchpad + gyro is closer to mouse than gamepad in terms of aiming accuracy.
You can actually play PC competitive shooters on a Steam Controller / Deck against KB&M users and hold your own against most players. The same can’t be said for gamepad.
Great. Now my granola tastes like sadness.


It’ll have that on Linux like last time. You just need to set the uinput driver for the device. They had a generic gamepad one in the kernel for the OG. But not loaded by default as it’ll look like a kb&m out of the box unless you set a user-level driver config for the HIDs.
Valve were very supportive of Linux if people didn’t want to use Steam/Steam Input but other OS didn’t get their efforts beyond the Steam client.


You should definitely use those alternatives and they sound superior.
At the end of the day, this is the Steam Machine’s controller and it’s designed for use in the Steam and Linux ecosystem. Its behaviour and lack of generic xinput is intentional.


I’m surprised people think this is odd since the original Steam Controller was the same - it’s a Steam Input device, not XInput.
If you consider what it was designed for, it makes sense. This isn’t another generic controller but a controller designed for a Linux/PC-based video games console (Steam Machine).
If you boot into a desktop UI without Steam running, desktop UIs don’t support xinput devices to navigate around them.
The Steam Controller thus defaults to presenting itself as a keyboard and mouse so that the UI can be navigated without Steam running.
If it was xinput, you’d be reaching for a keyboard and mouse to plug in just to click Steam and then immediately no longer need them.
That’s why it’s not an xinput device.


Effluently shining!


Totally - it got us discussing! And if we didn’t, that daemon wouldn’t have been flagged.
Cheers for the thought provocation.


I’m not a Mac lover, it’s just the term; Spyware is data gathering in secret without the user’s knowledge. Apple seems to have it all documented and controllable vs say Windows where you can’t turn off telemetry gathering, just set it to “Basic/required”.
More a semantics thing. I assumed you meant there was something you can’t turn off in Apple shit and it’s done secretly (another commenter has highlighted a daemon that’s doing exactly that!).
I wasn’t part of the downvote brigade either. I don’t get why people downvote stuff that’s more a point of discussion. You didn’t say anything shocking nor blatantly incorrect.


Honest question; in what way is it spyware and do you have references?
From everything I’ve ever seen, macOS is more transparent and controllable than Windows or Android.
I’d still recommend Linux but if I were forced to use a mainstream commercial OS (e.g. for work), I’d pick macOS over anything else except FOSS.
I must be too old but I do not get this one iota.
I assume it’s the way assets are packed/compressed to enable more efficient loading on HDDs, duplicating the same files multiple times and packing them in different combinations depending on the level or whatever being loaded to reduce seek time etc.
It’s been a thing since CD-ROMs. Once SSDs are the norm, hopefully we’ll see games finally debloat themselves and store one copy of their files.
They had previously been growing around 40 million to 60 million active users a quarter.
With this first quarter of minus 20 million active users, it very well could indicate that the Facebook growth engine is over.
Ultimately we’ll need to see how the next few Qs work out.