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Joined 3 years ago
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Cake day: July 1st, 2023

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  • I’m surprised people think this is odd since the original Steam Controller was the same - it’s a Steam Input device, not XInput.

    If you consider what it was designed for, it makes sense. This isn’t another generic controller but a controller designed for a Linux/PC-based video games console (Steam Machine).

    If you boot into a desktop UI without Steam running, desktop UIs don’t support xinput devices to navigate around them.

    The Steam Controller thus defaults to presenting itself as a keyboard and mouse so that the UI can be navigated without Steam running.

    If it was xinput, you’d be reaching for a keyboard and mouse to plug in just to click Steam and then immediately no longer need them.

    That’s why it’s not an xinput device.




  • I’m not a Mac lover, it’s just the term; Spyware is data gathering in secret without the user’s knowledge. Apple seems to have it all documented and controllable vs say Windows where you can’t turn off telemetry gathering, just set it to “Basic/required”.

    More a semantics thing. I assumed you meant there was something you can’t turn off in Apple shit and it’s done secretly (another commenter has highlighted a daemon that’s doing exactly that!).

    I wasn’t part of the downvote brigade either. I don’t get why people downvote stuff that’s more a point of discussion. You didn’t say anything shocking nor blatantly incorrect.




  • I assume it’s the way assets are packed/compressed to enable more efficient loading on HDDs, duplicating the same files multiple times and packing them in different combinations depending on the level or whatever being loaded to reduce seek time etc.

    It’s been a thing since CD-ROMs. Once SSDs are the norm, hopefully we’ll see games finally debloat themselves and store one copy of their files.