DLSS 3.5 for example comes with that new AI enhanced RT that makes RT features look better, respond to changes in lighting conditions faster, and still remain at pre-enhanced levels of performance or better.
And Reflex fixes a lot of the latency issue.
A lot of games don’t use the latest version of DLSS though, so I don’t blame you if you have a bad experience with it.
But it looks bad and frame gen has very noticeable latency.
Doesn’t always look bad, it’s game dependent.
In hardware unboxeds test, it’s better than native in some titles, and better or equivalent in half of titles tested.
It looks way better than native w/ TAA for me in BG3 (at 1440p). TAA is way too blurry. And yet it’s also faster.
That’s like their opinion. In every single game I tried it looked worse than native. I always try it at first and then usually disable it.
It’s constantly improving though.
DLSS 3.5 for example comes with that new AI enhanced RT that makes RT features look better, respond to changes in lighting conditions faster, and still remain at pre-enhanced levels of performance or better.
And Reflex fixes a lot of the latency issue.
A lot of games don’t use the latest version of DLSS though, so I don’t blame you if you have a bad experience with it.
Uh yes I am super exited for the AI denoiser. Videos from Nvidia looked great. And Reflex is also awesome.
I don’t dislike everything from Nvidia, I just don’t like what the upscaler and frame-gen do.