I highly recommend the Satisfactory Tools’ production planner, it makes it so much faster to figure out how much of what you need to achieve a particular result.
It’s making going nuclear look actually reasonable, something I never managed to achieve in EA
I mostly use belt speeds based on need myself, I find just going for top speed belts introduces potential issues with things not feeding correctly and overflows triggering prematurely… Besides, I find it more pleasing to see a line of slow build items moving to their destination than one at a time rocketing at ludicrous speed across the factory
Though, if we could literally rocket propel items from one area to another, that would be a different story …
Have you destroyed the hole factory yet?
Also are you upgrading all belts or only upgrading them to deliver exactly the material amounts you need?
You are welcome.
My stages are:
I’ve got a similar set of stages but mine also include:
Wondering if I should just restart at a new location, feeling intensifies when looking at the spagetti.
Walking away looking for hard drives for three hours.
Spending hours detailing a pipeline/belt system.
Realising that the last extension of my factory wasn’t hooked to electricity/raw inputs, thus aggregating issues with previous stages.
Oh man, this so much. Still debating on tearing everything down.
I highly recommend the Satisfactory Tools’ production planner, it makes it so much faster to figure out how much of what you need to achieve a particular result.
It’s making going nuclear look actually reasonable, something I never managed to achieve in EA
Just about to relocate my base. Glad I haven’t built an extensive rail network yet
I mostly use belt speeds based on need myself, I find just going for top speed belts introduces potential issues with things not feeding correctly and overflows triggering prematurely… Besides, I find it more pleasing to see a line of slow build items moving to their destination than one at a time rocketing at ludicrous speed across the factory
Though, if we could literally rocket propel items from one area to another, that would be a different story …