I used IRL mechanics – inspired by the show Taskmaster – to spice up and add some variety to a one-shot game, both in-person and run remotely. I thought y’all might find it interesting, so wrote up what I did.
I used IRL mechanics – inspired by the show Taskmaster – to spice up and add some variety to a one-shot game, both in-person and run remotely. I thought y’all might find it interesting, so wrote up what I did.
Agreed, my kids would love something like this. My actual group, probably not.
I’ve done in-game time limits before though. Like they’re escaping from a collapsing cave, they have 5 seconds to appoint a PC to handle a situation and said player has 10 seconds to describe to me what they do. That one was a lot of fun.