- cross-posted to:
- steamdeck@sopuli.xyz
- cross-posted to:
- steamdeck@sopuli.xyz
According to these new numbers from Valve, the Linux customer base is up to 1.96%, or a 0.52% jump over June! That’s a huge jump with normally just moving 0.1% or so in either direction most months… It’s also near an all-time high on a percentage basis going back to the early days of Steam on Linux when it had around a 2% marketshare but at that time the Steam customer size in absolute numbers was much smaller a decade ago than it is now. So if the percentage numbers are accurate, this is likely the largest in absolute terms that the Linux gaming marketshare has ever been.
Data from Valve: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined
@cipherlab @pnutzh4x0r Nonetheless, it’s quite the achievement. That’s exactly what Linux needs: visible, tangible and reputable hardware that’s ostensibly better than the competition. It’s great to be flexible, but you still need to have a face.