CarlLandry357@lemmy.world to Programming@programming.dev · 2 个月前Which is better, Unity or Godot?rocketbrush.comexternal-linkmessage-square24linkfedilinkarrow-up149arrow-down110
arrow-up139arrow-down1external-linkWhich is better, Unity or Godot?rocketbrush.comCarlLandry357@lemmy.world to Programming@programming.dev · 2 个月前message-square24linkfedilink
minus-squarethericofactor@sh.itjust.workslinkfedilinkarrow-up5·2 个月前Would it be possible in Godot to create a multiplayer strategy game on iOS and Android? Anyone have resources to sync game states over the internet?
minus-squaremagic_smoke@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up8·2 个月前If you ever need information on development, the best place to check first will always be official docs, Good luck on your project! https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_ios.html https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_android.html
minus-squareexist@sopuli.xyzlinkfedilinkarrow-up5·2 个月前It would be similar to how you do it in Unity. Godot has similar networking to UNET that existed back then. The docs are pretty easy to understand.
minus-squarephonics@lemmy.worldlinkfedilinkarrow-up3·2 个月前You can export your projects for both yeah.
minus-squareCarlLandry357@lemmy.worldOPlinkfedilinkarrow-up1·2 个月前I know I’ve read somewhere that you can export the projects to Steam or Playstore. I’m just a beginner though.
Would it be possible in Godot to create a multiplayer strategy game on iOS and Android? Anyone have resources to sync game states over the internet?
If you ever need information on development, the best place to check first will always be official docs, Good luck on your project!
https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_ios.html
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_android.html
It would be similar to how you do it in Unity. Godot has similar networking to UNET that existed back then. The docs are pretty easy to understand.
You can export your projects for both yeah.
I know I’ve read somewhere that you can export the projects to Steam or Playstore. I’m just a beginner though.