Good to know, but this is a security risk of the note taking app, not of the encryption method itself.
Good to know, but this is a security risk of the note taking app, not of the encryption method itself.
If you are storing manly on one device and are looking for a relatively “simple” solution for encryption at rest I would suggest to just encrypt the folder/directory/image the data are living in.
Of course, this way you have to decrypt the data while you are using it. However, it separates the responsibility from the note taking app.
This may or may not be a good solution for your use case, but it should be fast and easy to implement.
I used to do this with some mildly sensitive data using a mac encrypted disk image with plain markdowns files inside. I accessed the files with vscode, but I don’t see why it wouldn’t work with Obsidian. It may just be a bit of a hassle to open the vault each time.
I have heard good things about logseq and the other obsidian alternatives but in the end I never had the opportunity to try them
I mean, with the time they took for the first a segond dlc would have been released for the next console cycle. It would definitely be too many systems to support. /s
Not really both Krita and GIMP works mainly on raster images like Photoshop. Illustator is a vector graphic software. The closest foss relative of which would be Inkscape.
The thing is, Photoshop was born as a photo manipulation tool but the drawing functionality has become an industry standard (I think mostly because they give free licenses to students). GIMP is a photo manipulation tool and Krita is a digital painting software. They have overlap but neither of them aim at replacing Photoshop as a whole. GIMP may be the closest match. Krita is more comparable to ClipStudio or Corel painter imo.
I may be old fashioned, but I love to start in a tavern. It’s a place that can have a lot of npcs hanging around that can be introduced and then reappear later in the adventure.
Usually I prefer to start with the party already formed, or have the characters have a connection between each other from before the start of the adventure. Imo it speeds up the initial stages of the game and gives everyone a preexisting reason to be in the party.
I had some pain in the past with players that didn’t want to find a reason for their character to join the party, and asking them to have one as a prerequisite can help to filter too mich edginess from the scene.
I also like to start with combat or some other dangerous situation. I start with some talking and a breef introduction to the aim of the adventure, then have something unexpected interrupt the talking, a fight, then back to the talking.
That’s fair. To each their own.
I’m not sure I agree. DoS2 mechanic are cool, but the combat becomes way to chaotic for my liking. Also you do one mistake and now half your party is dead and the other half is on fire.
I love starting in a tavern and having some run in in a panic screaming “UNDEEEEEEAD!!” and just drop a horde on the table. No time to think, no time to explain. The story starts later, right now you have to fight for your life together with whomever is able to hold at least a table leg.
I’ve had a wired G502 since 6-8 years so far and it’s holding up like a champ. The functionality is excellent, even if logitech software have given me some issues sometimes. It’s still great. I especially love having a readily accessible modifier key.
I think a bullet may even be faster than a wizard casting protego.
I also ask them to decide it to be rolled over or rolled under.
Fork is great. I just wished there was a linux version
This article is so full of strawmans that that the DC to find a needle inside is your mother’s circumference
Does anyone know if it works with android auto?
The article is not wrong, but imo it’s seriously overplaying some of the arguments. Imo encounters were a lot easier to balance as a DM if you know your group, and the biggest issue a potential disproportionate power between an inexperienced player and one that is actively trying to break the game. Sure, you could break the game because of all the arguments discussed. Didn’t mean you had to, though.
Min max means minimizing the downsides while maximizing the upsides.
I’m loving the experience, but fuck me some bosses are a pain in the ass. I’m stuck on the sea spider, does anyone have suggestions?
This is a great suggestion. We are still working on the ux, will try to implement it next time I work on the project.
We also need to improve mobile usability, right now it’s not the best…
I didn’t expect it to be that expensive