Currently studying CS and some other stuff. Best known for previously being top 50 (OCE) in LoL, expert RoN modder, and creator of RoN:EE’s community patch (CBP).

(header photo by Brian Maffitt)

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Joined 1 year ago
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Cake day: June 17th, 2023

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  • Rise of Nations (originally released back in 2003) had/has some interesting ideas to reduce some of the busywork:

    • Worker units will automatically try to gather/build nearby after a short (configurable) delay if they’re not doing anything.
    • Cities (the main worker-producing structure) has a rally point option that’s essentially “all nearby empty resource gathering”, so you can queue a dozen workers and they’ll distribute themselves as they’re created.
    • Production buildings can be set to loop over their current queue, letting you build continually without intervention as long as you maintain enough resources each time the queue “restocks”.
    • Units that engage in combat without being given an explicit target will try (with modest success) to aim for nearby units which they counter.

    For the most part, none of the implemented options are strictly better than micromanaging them yourself:

    • You will always spend less time idling workers if you micromanage them yourself.
    • The auto-rally-point doesn’t always prioritize the resources that you would if you did it yourself.
    • Queueing additional units is slightly less resource-efficient than only building one thing at a time.
    • Total DPS is higher if you manually micro effectively.

    But the options are there when you need them, which I think is a a nice design. It doesn’t completely remove best-in-class players being rewarded for their speed as a player, but does raise the “speed floor”, allowing slower players to get more bang for their buck APM-wise, and compete a bit more on the strategy/tactics side of the game instead.














  • Submitted for good faith discussion: Substack shouldn’t decide what we read. The reason it caught my attention is that it’s co-signed by Edward Snowden and Richard Dawkins, who evidently both have blogs there I never knew about.

    I’m not sure how many of the people who decide to comment on these stories actually read up about them first, but I did, such as by actually reading the Atlantic article linked. I would personally feel very uncomfortable about voluntarily sharing a space with someone who unironically writes a post called “Vaccines Are Jew Witchcraftery”. However, the Atlantic article also notes:

    Experts on extremist communication, such Whitney Phillips, the University of Oregon journalism professor, caution that simply banning hate groups from a platform—even if sometimes necessary from a business standpoint—can end up redounding to the extremists’ benefit by making them seem like victims of an overweening censorship regime. “It feeds into this narrative of liberal censorship of conservatives,” Phillips told me, “even if the views in question are really extreme.”

    Structurally this is where a comment would usually have a conclusion to reinforce a position, but I don’t personally know what I support doing here.