

Suspicious timing, considering just yesterday I started gathering mods for a new playthrough o.o


Suspicious timing, considering just yesterday I started gathering mods for a new playthrough o.o


- No luck catching them hundreds of beavers, then?
- It’s just a couple of them, actually.


There was a great article posted here about how 40% (?) of ad views are bots.
Could it be this one: https://joindatacops.com/resources/how-73-of-your-e-commerce-visitors-could-be-fake ?


I trusted you, and you betrayed me with a cheap joke. Anyway, here is the actual video: https://www.youtube.com/watch?v=qOi4Ao40IYA
Under-fed, as in they ate less than they should’ve.


Same thing goes for triple dot as a single character.


LineageOS is not really an alternative though, as it will still be hit by this. Please see the comment here: https://lemmy.world/post/36621884/19652276
I might be a little behind on Windows releases, because this is the first time I’ve heard of a version 40320


Miał :3
more than two sentences
By that logic everything is addictive and people indulging in it should be considered addicts. And I mean everything, for example: playing sports, singing, painting minis, fantasizing about muscular men, and even cleaning your house.
But that would be kind of meaningless, and would add nothing to the discussion. Luckily the discussion is not about that, it is around games with elements specifically designed to be much more addictive.
Good example would be Bloons TD 6. Is the game itself addictive? I wouldn’t say so, it’s just and ordinary (though well made) game. Again, you can still get addicted to just the play loop of it, but that’s not the point. Are the daily rewards and daily challenges in this game addictive? Yes, their purpose is literally to get you to think you have something do in that game and log in every day to do them. Think about how much less addictive that game would be if those mechanics would be removed. Would people still log in every day to play? Some people yes (third time now, everything can be an addiction), but a lot of people would play much less, and possibly in much more focused sessions (as in not half an hour everyday, but two hours every weekend).