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Cake day: June 30th, 2023

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  • Zerfallen@lemmy.world
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    toGames@lemmy.worldIndie games using retro graphics
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    9 days ago

    It also means more people can play on more hardware, it typically focuses the experience, it makes the interactive elements more visually distinguishable from the background graphics, it’s cheaper/faster to produce so less incentive to bloat with MTX to recoup massive investments, the scope is smaller so can be better aligned with a singular cohesive artistic vision, and the limited graphics encourages stylisation and artistic decisions when ‘photo real’ becomes not an option to target.

    Also you don’t need to wait 10+ years for a game, just to receive a bloated mess where you only engage with 20% of the content yet had to wait for 100% of the development time, since at that point the investment demands it has to appeal to every possible consumer, only to still get a buggy unfinished release due to the massive scope. /rant. Anyway, indies are great and i love short games too.














  • It would be a great comment if it represented reality, but as an analogy it’s completely off.

    LLM-based AI represents functionality that nothing other than the human mind and extensive research or singular expertise can replicate. There is no already existing ‘second, better calculator’ that has the same breadth of capabilities, particularly in areas involving language.

    If you’re only using it as a calculator (which was never the strength of an LLM in the first place), for problems you could already solve with a calculator because you understand what is required, then uh… yeah i mean use a calculator, that is the appropriate tool.






  • MK2 was my first, and i still think it’s one of the best, or the most classic. MK1, the roster is too small and it’s too basic. MK2 is where it embraces the classic MK vibes. UMK3 remixes that with more modern styling and character elements, which was interesting in progression, but I think you could skip straight from MK2 to Trilogy and just drop in the deep end of the character craziness.

    MK4 was also an interesting one in terms of characters and the shift into 3D for the first time. It wasn’t… great… but it was interesting.

    After that, I wasn’t a big fan of the early modern 3D MK games, I couldn’t even play them all since they didn’t come out for PC (yes, I’m still bitter), but again I feel like you could skip these straight to Armageddon for early modern-era character craziness. It’s basically a generational sequel to Trilogy.

    Then we get to the ‘last gen’ modern era of 9, X, 11, which i thought were great fun, and worth playing. The story is a ridiculous soap opera, but that’s critical MK DNA. Mechanics further refined, good character options. Other people already discussed these.

    I haven’t played 1 yet, but it’s clearly another soft reboot, and looks really good to me.

    Ofc this is all just my view on it. I have nostalgia and bias towards MK2, (3) and Trilogy :D