• 2 Posts
  • 1.44K Comments
Joined 2 years ago
cake
Cake day: November 13th, 2023

help-circle



  • Hot take: Most of Anime right now is far removed from the remaining unpalatable options these days. Every time I look at what’s on offer for live-action streaming, it’s either “reality TV” garbage, or some post-apocalyptic hellscape filled with graphic violence and PTSD inducing plot points. And it’s been like this for years at this point.

    Meanwhile, even the most violent Anime on offer has the make-believe veneer of animation over it, which is enough for a lot of us to not get triggered. The rest is either thought-provoking, a good feels-trip, or just slice-of-life stuff. It’s nice.


  • For a lot of people in suburbia, the entire concept of indoor “third spaces” is mostly “pay to play” at the end of a drive. A big exception to this is/were shopping malls, but those aren’t always close by. To get to more a functional social fabric, we have to provide more convenient ways of interfacing with our neighbors that don’t always require money to change hands.

    Perhaps this is a predictably orange-pill response, but we need to change zoning in a big way. Each suburban development has the street plan and infrastructure to support small businesses and common spaces, walking-distance from everyone’s front door. All it takes is to allow small-scale commercial development in corners of these collections of tract-homes and, just like that, you can have something like a functional village. Beyond that, encouraging more development of community recreation space, both indoor and outdoor, would go a long way to provide a place for people to mingle.

    Edit: strip-malls don’t count. They’re often at the very edge of residential areas, and are tied up with way more capital than what I’m talking about. That’s why they’re made up of franchises, require ridiculous amounts of parking, and contribute to “stroads” and all the knock-on effects and hostile architecture that requires.


  • Watching people repair old electronics on Youtube has opened my eyes to the realities of real-world electrical engineering. In short: it’s all about tolerances.

    A power supply may have a nominal voltage of 5V, but anything from 4.8 to 5.2 is a-okay. Why? Because your TTL components downstream of that can tolerate that. Components that do 5V logic can define logic zero as anything between 0 and 0.8 volts, and logic one as low as 2 volts. That’s important since the whole voltage rail can fluctuate a lot when devices use more power, or draw power simultaneously. While you can slap capacitors all over the place to smooth that out, there’s still peaks and dips over time.

    Meanwhile, some assembly lines have figured out how to aggressively cost-reduce goods by removing whole components from some circuits. Just watch some Big Clive videos. Here, the tendency is to lean heavily into those tolerances and just run parts hot, under/over powered, or just completely outside the published spec because the real-deal can take it (for a while). After all, everything is a resistor if you give it enough voltage, an inductor if the wire’s long enough, a capacitor if the board layout is a mess, and a heatsink if it’s touching the case.






  • As far as labors of love go, Stardew Valley is probably the most current example. People paid for this thing years ago, but Concerned Ape keeps adding new features anyway. The retro graphics give this thing a timeless quality out of the box, so it already looks “dated” - this hasn’t stopped the robust player community around it. We’ll probably see this game stay relevant for a long time.





  • Renfield.

    I know it’s violent, campy, and corny, but it’s a damn good lesson in what Narcissistic Personality Disorder is and what it does to people. It helped me frame my own abuse and trauma at the hands of abuser’s NPD, in ways that helped me break free from those people later on. Moreover, once you’ve been victimized this way, one has a tendency to fall back into bad habits with abusers. The film just gave me something profound to recall when exercising mindfulness around this cycle, and how to exit quickly.





  • dejected_warp_core@lemmy.worldtoScience Memes@mander.xyzMoon Dust
    link
    fedilink
    English
    arrow-up
    82
    ·
    edit-2
    13 days ago

    IMO (not a scientist), moon dust is basically pulverized glass, only without the benefits of weathering and erosion. So think of lots of microscopic sharp, abrasive, shards of finely pulverized volcanic rock and obsidian. Get that stuff anywhere near a mucous membrane - eyes, nose, mouth, throat - and it’s going to irritate you. At the same time, it’s pretty much intert; well, at least the parts that don’t instantly react to oxygen or humidity that is. My guess is that Schmidt is just a little more sensitive to the physical sensation of it, or perhaps he rubbed his eyes with a glove by accident, giving him an extra big dose.

    And for the uninitiated, it’s well documented that everyone in the lander was physically exposed to moon dust. There was no airlock on the lander, so every excursion resulted in bringing whatever was on the suits right into the cabin. They reported that it “smelled” like burned gunpowder, so they were at least all inhaling the stuff.