

Okay dude. Come back when you’ve stopped being a cryptic little shit and can communicate like a normal person.
Okay dude. Come back when you’ve stopped being a cryptic little shit and can communicate like a normal person.
I’m not sure I follow. Are you acknowledging the very fallacy you stepped into?
I want to see you explain how Spec Ops: The Line is the same thing as this propaganda shit piece.
I get the gist, I agree that games like America’s Army shouldn’t be on Steam but you can’t just broad stroke all “grunt in the middle east” games as propaganda. They can end up being something totally different and not comparable at all.
It’s pretty much just an expansion to the first world and expanded the lore of that world. I thought the first world was also the most interesting so I definitely enjoyed it. I didn’t try out the new archetype but it looked interesting. I think it’s definitely worth picking up on sale.
Are you sure it’s all negative? Because on my steam the base game is “Mostly positive”. The DLCs are “Mixed” and outside of the The awakened king I can’t say much about the DLCs.
As for my short review. I’m not sure what those people think Remnant 1 was about but for me it was unique worlds, unique builds and unique enemies. Those things together give you an unique gameplay experience and Remnant 2 expands on all of those things.
The aesthetic was excellent in Remnant and Remnant 2 continues that by making those worlds even more detailed. There were multiple times where I just looked in awe at what the artists had concocted together. The only time where I felt the artistic vision wearing thin was literally the end of the game. I have vivid memories of all the worlds that are available in adventure mode, the final area ended up being unremarkable compared to everything that had come before it.
The builds in Remnant were pretty unique but I personally felt like the game didn’t give you enough tools early game to mid game to really build something out. You had guns, armor, trinkets, traits and mods but it all felt kinda constrained. Remnant 2 expands that by additionally giving you class archetypes, weapon mutators and you can modify the relic (the heart thingy that heals you in Remnant 1) and add relic fragments. All all those things individually are also expanded. Compared to the first game you’re going to get more guns, more armors, more rings, more amulets, just more of everything necessary to make a build.
The enemies in Remnant were great, an excellent mix of small enemies, minibosses and big bosses. Remnant 2 expands all of them with an even greater mix of small enemies, minibosses and big bosses. I’m not going to spoil any bosses but I definitely found them fun and memorable. The final boss is the only exception that comes to mind as I remember that being a frustrating fight.
The only objectively negative thing I can say about Remnant 2 was the performance. I don’t know if they’ve released some patches for it, but when I played around the launch of the awakened king it was borderline unplayable without upscaling.
If you enjoyed Remnant then it’s definitely worth picking up Remnant 2. Remnant 2 improves on everything that was great about Remnant.
Best example of character growth in all of media.
If you take 1kg of steel and 1kg of water, which is heavier? That’s right, steel is heavier.
What do you think the show worked towards and established prior to the ending? Because in my eyes what the show did up to the ending was in service of the ending.
I’m willing to eat my words but I doubt I need to. In a world where Clair Obscur costs $50 I don’t how see how BL could be $30 better than one of the best games released this year.
She’s not just the main character towards the end, she is the main character of the story. We play Geralt, who is a side character in Ciri’s story.
Exactly. They can charge $200 if they want to but it doesn’t mean people are going to buy at that price. The price point needs to be where people are okay paying for it and I don’t see it happening at $80. Okay, I lied a bit, I see it happening for some games but not for BL4.
Once maybe twice, sure. Enough times for someone to make a post about it? I also wouldn’t say it’s a red flag but it’s definitely weird.
I was talking in the context of extraction shooters. I can’t think of a single extraction shooter where you could add attachments but not remove them. I’ve also yet to see anyone familiar with the extraction shooter genre think it’s a good idea. If you think it’s a good idea you’re free to defend it.
I think Bungie still has experience making successful live service games, Destiny 2 has been a massive success for Bungie. The issue with Bungie is that they’ve forgotten how to release good games. Destiny 1 released kinda meh, but a year after launch started crawled back to being generally well received. Destiny 2 release (followed by the Curse of Osiris expansion) almost killed the studio, a year after launch started crawling back into being great and only in the last years really dropped off (when resources were pulled away from Destiny to Marathon). It feels almost like there are some head up their ass lead designers at Bungie who just won’t listen to feedback and release a shitty game. Then the live team takes over the project, listen to actual feedback and fixes the stupid shit that should’ve been fixed the first time around.
Even with Marathon they had that event where streamers (and some other media people) got to play the game at Bungie and then Bungie asked for their feedback and when they got feedback on some really stupid things (like not being able to take off attachments from guns) they just went “We know, that’s intentional”. They’re deliberately making design decisions that anyone with experience within the genre would instantly say “that’s a bad idea”. I don’t know whose head needs to be pulled out of their ass but if Bungie doesn’t want to release Marathon as a flop they need to do it quickly.
On a slightly different topic. I love how some people got to experience Marathon and Arc raiders in close proximity. Prior to the playtest people were cautiously optimistic about Marathon but Arc raiders evoked no emotion in anyone. And now it’s more than reversed. People are praising Arc raiders and Marathon is seen as a lost cause.
Drinking age is 18 for most of the world.
I never refuted that?
Exactly. Skepticism is about casting doubt on beliefs and dogmas, not outright rejecting facts. When it comes to germs and vaccines there’s scientific consensus on those matters. They’re as close to facts as you can get. But rejecting those you’re not a skeptic, you’re a denier. There’s no scientific debate on those topics, only a political debate on whether to reject science or not.
I was just about to say that if you had spent your entire life doing parkour then you too could do parkour with ease. The reason we allocate specific times to train our body is because our daily lives don’t contain enough activity to naturally train us.
I loved Lune. I enjoyed her skills and gimmick the most and I think she’s probably the one character that takes the least amount of investment to make a decent build for, so she can and will absolutely carry you to the final act. But then she pretty quickly drops off as other characters get their builds together and end up dishing out far more damage than Lune.
If you want some build tips
early game
I made her into a free aim sniper and used Trebuchim to collect 4 stains that then got used for Mayhem or, if I got lucky, Elemental Genesis. Obviously you stack free aim buffs and some starter energy and dead energy to pick off the weakest enemy to regain AP while getting the necessary stains for the payout. You get 4 spell slots as flex slots if you need them but I personally didn’t need them.
mid/late game
I recommend swapping to Kralim (minimum level 10) and focus on setting up Elemental genesis. For spells you want to make sure you don’t consume the stains that you got for free, so either Crippling tsunami, fire rage and terraquake to set up the correct stains and then elemental genesis on the next turn. If you get unlucky and get two of the same type of stain you should set up for Lightning dance. Last spell slot is essentially a flex slot. Either add some buffs or Mayhem to clear up your stains (if you have 4 but can’t cant Lightning dance). For Lumina/pictos cheater (obviously) gives the biggest power boost to your build but you need to make sure you start with at least 5 AP to cast the set up spells and then make sure you gain at least 4 AP for your next turn to cast genesis.
Maybe there’s some ultra late game build that works, but I found a build that I enjoyed and when it stopped working I felt I’d rather remember her as she was than try to make her into something I might not enjoy.