Mama told me not to come.

She said, that ain’t the way to have fun.

  • 18 Posts
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Joined 1 year ago
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Cake day: June 11th, 2023

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  • That depends on what you mean, but here are a few reasonable explanations:

    • Intel’s chips are still on their Intel 7 process (similar to TSMC’s 7nm process), whereas AMD is using TSMC’s 4nm process, so AMD’s CPUs are 2 nodes ahead; smaller process generally means more transistors in the same area, as well as lower power usage per clock
    • AMD’s chiplet architecture makes it easier for them to move the CPU bits to a smaller arch, and the IO bits can stay on a cheaper arch (e.g. AMD uses 4nm for the cores, 6nm for the IO die); this increases yields and dramatically reduces costs, so AMD can invest more in architectural improvements
    • ARM prioritizes battery life over performance, so performance per watt won’t be great at the high end, but it’ll probably win at the low end; they also don’t make their own chips (just designs), so comparing process nodes is meaningless
    • AMD focuses on different aspects of computing than either Intel or ARM, so perhaps they’ve just done a better job optimizing for what you care about

    Anyway, that’s my take.







  • I’ve just seen far too many people express a sense of guilt about their unplayed games and an obligation to play them all. There’s also the “completionist” group who need to get every achievement in every game they have. Both are unhealthy IMO.

    But yeah, I don’t see any negatives to the term “backlog,” provided you don’t intend to actually play all of them.

    I personally do it because I get “analysis paralysis” where I just freeze up and don’t play anything if the list is too long. So I keep my “play next” list pretty short (like 10-20 games), which also forces me to be a bit more critical about my intentions to play a game.



  • My point is that it shouldn’t be the government that decides what jobs should and shouldn’t exist. A minimum wage essentially does just that, whereas UBI/NIT and eliminating minimum wage allows the market to decide what jobs are worth, and we just socialize the cost of some of those jobs (which totally makes sense for teenager jobs).

    Let the market figure out the costs of things, and then have government step in to fill in the gaps.


  • Yes, nobody is counting the number of teenagers and creating that many jobs, that’s not a thing that happens in a market economy. The actual mechanics are that a certain amount of unskilled labor exists, so companies adjust how their businesses operate to take advantage of it. If labor is expensive, businesses find a way to reduce labor needs (e.g. automation), and if it’s cheap, they create jobs.

    So, if we increase the minimum wage, businesses will hire fewer teens because they’re too expensive for the quality of labor and inflexibility of schedules. If we decrease the minimum wage, they may find a way to use more of that cheaper labor.

    open during school hours

    Yeah, that’s one of their busiest times, so they’ll make sure their labor needs are met. Maybe they’ll pay more, or use college students who have more flexible schedules. Teens tend to get less valuable shifts, like late nights, and that’s for a reason.

    If labor is too expensive, they’ll also probably just close earlier because the labor costs aren’t worth the minimal business they’d get.

    If we instead use something like a Negative Income Tax or Universal Basic Income, it won’t matter if wages go down because people will have enough to live on. And if we only provide NIT to citizens and permanent residents, we won’t have as much competition at the low end and can reserve those jobs for our teenagers. So a teen could make $5/hr and be happy because they don’t need to pay rent, and a college student could make $5/hr and receive $10/hr or whatever as NIT and be happy because they can afford rent and tuition. We don’t need a $15 minimum wage in that scenario.