

Wow, what brilliant circular logic. Only people who enjoy the game are the target audience, that’s a great marketing tactic right there.


Wow, what brilliant circular logic. Only people who enjoy the game are the target audience, that’s a great marketing tactic right there.


I am EXACTLY the target audience for this game. Space sims have been some of my favorite games since I played Wing Commander II. I was just as wowed by the initial trailer for NMS as anyone else. The game let us all down and I don’t think it deserves a pass for adding a bunch of boring activities to do in addition to the boring core gameplay.


As I said the game is not stable and I’m not the one who brought up this comparison.
But I can tell you that I regret the ~20 I spent on NMS, and I don’t regret the ~35 I spent on SC over a decade ago.
Just the dogfighting module alone was better than any half-hour slice of my time with NMS.


I’ve tried it multiple times over the years and getting fun out of the game is like squeezing blood from a stone. The core gameplay is a shallow grind, and almost all of the updates just bolt on other shallow systems onto that core. I legitimately cannot fathom what you enjoy about it unless you’re playing with friends which can make anything enjoyable.


I mean, I won’t defend the stability, but the gameplay is unironically better? At least you can see interesting things when exploring, and dogfighting is so much better it’s barely comparable.


Never ceases to amaze me how the game still sucks after 10 years of content updates
The Doom Eternal soundtrack is a pale shadow of the Doom 2016 soundtrack.


Yeah let’s all go back to X it was so much better 🫠


Yeah that’s a much more reasonable criticism. There is an option to enable enemy upscaling which helps if you get overleveled.


I’m extremely curious what other games you have played where sidequest content is better written than in W3.


Lmao wtf are we doing
Hmmm, Spelunky 2… I can just chill in the camp I guess?


Oh no, don’t let the children… dilute their illegally acquired alcohol…


I’ve seen dozens of different light cluster designs, I don’t think you can visually tell unless you’re familiar with the car in question and they haven’t gotten aftermarket lights.


Likely just the increasing brightness of the bulbs. Lots of times I will assume someone has high beams on only to see them flick even brighter once I go past them.
Nano/micro are great for people who need a terminal text editor but don’t want to learn anything to use it.
If you do want to put some time into learning, it really doesn’t take long to get to a point of base competency in emacs or vim – less than an hour for sure to just be able to move around in the document and have a basic understanding of the editing controls.
Both are hugely deep systems that you can keep learning for years, but only at the pace that you need; most tasks can be accomplished pretty easily with a bunch of inputs, but there’s usually a much faster way if you know the shortcuts.
As for the difference, vim is more modal – you switch to editing mode, do some editing, then switch to typing mode and type. Most commands are one to three sequential button presses. For some more exotic functionality you use the command line to type a command, which has auto-complete.
On the other hand emacs is chorded, meaning you use multiple simultaneous keys to do functions, usually a modifier key like ctrl + something else. This gives you more direct power while actually typing, but IMO has a bit steeper of a learning curve, and I just personally don’t love the chorded inputs, I think they’re more work to input than the sequences in vim. But either editor will give you unprecedented power over text with minimal fuss.
I personally use Helix, which is basically just a slightly different take on Vim, as well as taking inspiration from Kakoune which is another competitor. It’s got really nice modern defaults and I like the way that Kakoune treats selections in contrast to Vim.


Except they’re not surviving, are they? They’re being harvested for semantic associations and then destroyed.
Anthropic could easily offset the PR blow by offering a free digital library of all the works they’re destroying, but of course that would require them to actually pay a fair price to the owners.


Startling lack of evidence for these incredibly bold claims.


I do love this game and IMO it’s the best of the -shock games (system & bio), at least for gameplay.
You have had your head in the sand for decades if you legitimately think no one treats Apple products like status symbols.