Oh wow, I was coming in here to mention the novel. I always thought that the square should have gone insane rather than try to convince everyone of the truth.
I understand that, but this is a truth he shouldn’t have been able to comprehend. It would be like if a 4-D being took you a positive direction along the W axis. What’s the W axis? You can’t even conceive of a W axis. Your brain did not evolve to hold the concept of a W axis as part of basic rationality. Then the being allowed you to look at your family in 3D space from a distance along the W axis. You’re literally seeing something your eyes would not be able to see. That would drive anyone insane.
I mean I get that a 2D living square is not a human, but he seemed to have the same ways of thinking as we do.
I made a game like that for a game jam. It’s very short, somewhat janky and the level design isn’t too great, since I barely had any time left to thrown some levels together by the time I had the base mechanics somewhat working, but I’m still pretty proud of it.
I might return to this and turn it into a proper game at some point, but I always seem to be busy.
Flatland: The Video Game!
Oh wow, I was coming in here to mention the novel. I always thought that the square should have gone insane rather than try to convince everyone of the truth.
From an outside perspective, trying to convince people of a truth they can’t comprehend looks a whole lot like insanity.
I understand that, but this is a truth he shouldn’t have been able to comprehend. It would be like if a 4-D being took you a positive direction along the W axis. What’s the W axis? You can’t even conceive of a W axis. Your brain did not evolve to hold the concept of a W axis as part of basic rationality. Then the being allowed you to look at your family in 3D space from a distance along the W axis. You’re literally seeing something your eyes would not be able to see. That would drive anyone insane.
I mean I get that a 2D living square is not a human, but he seemed to have the same ways of thinking as we do.
I made a game like that for a game jam. It’s very short, somewhat janky and the level design isn’t too great, since I barely had any time left to thrown some levels together by the time I had the base mechanics somewhat working, but I’m still pretty proud of it.
I might return to this and turn it into a proper game at some point, but I always seem to be busy.