Stamets@lemmy.world to 196@lemmy.blahaj.zone · 4 months agoDidn't spend 14 years in the real world pretending to be straight to pretend to be straight in a video game rulelemmy.worldexternal-linkmessage-square10fedilinkarrow-up1319arrow-down10file-text
arrow-up1319arrow-down1external-linkDidn't spend 14 years in the real world pretending to be straight to pretend to be straight in a video game rulelemmy.worldStamets@lemmy.world to 196@lemmy.blahaj.zone · 4 months agomessage-square10fedilinkfile-text
minus-squarejawa21@lemmy.sdf.orglinkfedilinkarrow-up2·4 months agoI am extremely glad that Larian handled characters and character creation in BG3 the way they did. Sure, it’s entirely aesthetic from mechanics point of view, but believe it or not, game studios - representation matters.
I am extremely glad that Larian handled characters and character creation in BG3 the way they did. Sure, it’s entirely aesthetic from mechanics point of view, but believe it or not, game studios - representation matters.