It’s a work of art, one of my favorite games (and dlc included).
I have a strong PC and play in 4k tho, with tons of mods to improve stuff or change some mechanics. Better textures and loads of clothes as well.
I finished the game several times and have probably a lot more than 100h in it. I still play regularly to simply enjoy life in Night City, and kill some dudes…
I’m in love with that game and I believe anybody should play it at least once in life.
I’m with this. Totally agree.
What game is there that does this kind of gameplay better?
Only the original Deus Ex has captured this genre so well.
I played it both at launch and a year ago with the DLC. It’s alright - 6/10, but pre patches like 4/10.
The gameplay is fun because of how customizable your build is now, after the skill system was completely reworked.
The story is shallow, the characters forgettable and the open world really doesn’t fit the urgency the story is supposed to have and ruins the pacing. The DLC is much better, but there’s some parts where I don’t really like how V is written, especially at the start, since it forces a specific personality I don’t think fits them.
I remember the sidequests being generally entertaining, but I wouldn’t call any of them special, just kinda average.
It feels a lot like a Far Cry game, but with much better build customization.
Don’t forget to save the man with the burning crotch!
I tried it for the first time this year, I put in around 10 hours to try and get into it and honestly I found it pretty dull. I didn’t think the combat felt particularly satisfying and the story as far as I got in it did nothing to interest me or draw me in.
I’m not saying it is a bad game because I certainly dont think that but for me personally just nothing clicked, it felt like a slog just to get through the 10 or so hours I put in and I dont have enough time to force myself to like games any more so I just moved on.
I’m a HUGE cyberpunk fan, so I made the mistake of buying it at release. Some of my most impressive issues:
- Trees would draw “on top” or in front of everything else, even when blocked by other objects. So in greener areas, my entire screen was filled with trees.
- The scripted driving sequences would get me stuck in “driving mode” about half the time after the scripted sequence is over. So I’d be walking around like a car, not able to strafe or jump.
So, I refunded it, outside of the refund period, but they were nice to me.
When the expansion released, and everything seemed a LOT better, I bought the game again, and I loved it! It’s a pretty OK game, with a great story and absolutely amazing sidequests.
My opinion is… so and so?
I gave up on it initially, annoyed by it’s deluge of bugs coupled with the overall tepid and empty-feeling design.
I gave it a serious go a year ago after also getting the expansion. I wanted to not use any mods but ended up having to use one anyways, as CDPR still couldn’t be arsed to fix some keys being hardcoded so changing your keyboard layout is annoying as stuff gets in the way. Luckily, fans fixed that issue and made all keys rebindable. <3
I will say… I enjoyed it. It’s nothing superb to me, but it was a thoroughly enjoyable romp. It’s big upside were the visual design, in particular during the expansion and its high points like the top floor of the tower or the sequence at the space port, the great voicework and Songbird and when you meet her really is a standout in both visual and scene design. I also liked the expansion and the tutorial stories a lot.
It’s weak points to me were the open world itself which feels pointless and a thin, lifeless, facade plus the main story itself. Character progression was also super broken back in the days but by the time I played felt a lot better, so I’m not really holding it against the game. That being said, there were still quite a lot of bugs and glitches. Nothing major a reload here or there could not fix, but still annoying, considering how long the game has been out.So yeah, solid 7/10 for me. The expansion is fantastic, wish the whole game were like that!
Really enjoyed it, only recently finished a run with expansion and some QOL mods. Excellent visuals (with RTX), and if your into the theme the story was fun and pretty good. Not perfect by any stretch but solid. Gameplay mechanics is fairly engaging after the 2.0 patch.
It is definitely sad it took so long to get to here though, it was broken on launch beyond bugs - the builds you could do pre 1.5 were plain broken.
That said, we should celebrate anyone making single player games these days seriously, it feels like they are getting very thin on the ground.
I’ve played through the normal game and the expansion. I loved the universe, but the gameplay isn’t so great to be honest.
Also I often struggled with dialogues, selecting one sentence and not understanding why I’d have to kill everyone around after making this choice (Maman Brigitte for instance). But this might be just me😇
I recommend playing these games and I’ll play both at least twice.
::: mild spoilers ahead
It did seem strange how poorly things end with the voodoo boys. You can get out without a fight, but you can’t make any friends. It seems to me like asides from kinda betraying you, they’d make for pretty natural allies against netsec and Arasaka.
:::So no, I don’t think that was just you.
I quite liked it from the beginning. I played through all of it on PC with the unpatched release version. It was not nearly as buggy as people made it out to be. The story was pretty engaging and made up for a lot of the game‘s flaws.
Similar thoughts here. I was playing it on fairly high end pc as well from day 1 (wasn’t really patient with it… yea…) - Sure there were some funky glitches (eg. occasionally T-posing nude on bikes) here and there, but nothing game breaking. But that’s not to say those things didn’t happen to others, but I’ve understood the game was an absolute shitshow on ps4.
It’s pretty good. I don’t think it’s $30 good. But it’s pretty good, I would put it in the class of interactive fiction, an in-depth visual novel.
As far as role-playing goes, it’s good for LARPing, but you don’t really get to craft your own story. There’s lots of rails, there are narrative branches but they all come back to the same place.
Kind of like a very well done Bethesda narrative environment, some okay storylines, some amazing storylines. It’s all on rails, you can do it in different orders. It’s a good immersion game.
I played it at release on PS4 and then with Phantom Liberty on XSX. It was awful game with a great story then. Today it’s a pretty good game with one of the greatest stories in this medium. It’s often brought up as a comeback story for CDPR but lack of polish still rears its head in places. For example clothing pieces still have rarity label based on how much defensive stat it gave prior to patch 2.0 (which detached armour rating from the clothes).
one of the greatest stories in this medium
I mean admittedly I don’t read cyberpunk as a genre, but as an avid reader I find that hard to believe. My two standout sub-stories are the intro heist and the expansion’s main story, and while those are awesome, they’re not exactly literary masterpieces. The rest of the game’s story is… amateurish? But not in a bad way? Like, it’s servicable as the thin motivational veneer you expect from an open world game, and doesn’t stand out either way, which is more or less what you want from your open world story: To not get in the way. The last few parts are quite bad though and show how much the story must have been cut apart and pieced together to fit a release date.
Is it really outstandingly good comparing other cyberpunk works?
I was mostly talking about Phantom Liberty part - it is much more interesting and better executed than anything in the base game.