You may have more moving pieces today, but you also donāt have to build a whole engine to render them or code each of them directly instead of having tools to set them up.
Thatās definitely true. Even with my ice gun example thereās actually a system in UE5 that does exactly what I was talking about with the 3D ice crystals (though, whether it works for animated objects with deforming meshes I donāt know).
Thatās definitely true. Even with my ice gun example thereās actually a system in UE5 that does exactly what I was talking about with the 3D ice crystals (though, whether it works for animated objects with deforming meshes I donāt know).