WillStealYourUsernameM to 196@lemmy.blahaj.zoneEnglish • 5 months agoDiffrulences between indie, AA, and AAAlemmy.blahaj.zoneimagemessage-square93fedilinkarrow-up1652arrow-down117
arrow-up1635arrow-down1imageDiffrulences between indie, AA, and AAAlemmy.blahaj.zoneWillStealYourUsernameM to 196@lemmy.blahaj.zoneEnglish • 5 months agomessage-square93fedilink
minus-square@tetris11@lemmy.mllinkfedilinkEnglish68•5 months agoFuture Prospects: Bankrupt or bought out by AAA within a year Makes 2 more great releases, then see previous Makes 5 formulaic releases with a team size that halves each iteration, or engages actively in 1-year contracts or hire-and-dump schemes
minus-square@Thekingoflorda@lemmy.worldlinkfedilinkEnglish31•5 months agoSometimes indies do very well, after which they don’t release anything new for at least 5 years.
minus-square@A_Union_of_Kobolds@lemmy.worldlinkfedilinkEnglish30•5 months agoLike the Balatro guy, out there living the dream. Made one great game and got filthy rich and I couldn’t be happier for him.
minus-square@Killer@lemmy.worldlinkfedilinkEnglish11•5 months agoThen theres terraria, almost 14 years and still getting updates
minus-squareCrazazy [hey hi! :D]linkfedilinkEnglish7•5 months ago“final update you guys, I can quit any time!” - Redigit, consistently for the past 12 years
minus-square@WolfLink@sh.itjust.workslinkfedilinkEnglish6•5 months agoI mean it was until the Microsoft acquisition.
minus-square@mossy_@lemmy.worldlinkfedilinkEnglish1•5 months agoor Don’t Starve Together, where the developers add content to the game faster than I can complete it, with animated trailers for every update
minus-square@Transtronaut@lemmy.blahaj.zonelinkfedilinkEnglish10•5 months agoThat’s a good thing - helps keep the quality level up, and leaves room for other indies.
minus-square@Truscape@lemm.eelinkfedilinkEnglish17•5 months agoAlso could be (applies to indie and AA): Updates games constantly to the present day due to low operating costs/no shareholders Open source in 5-10 years Old games live off modding support, new games are all dead within a year, then repeat cycle Steam Sale food for curious gamers, nothing else
minus-square@WolfLink@sh.itjust.workslinkfedilinkEnglish5•5 months agoThe bottom 2 apply to AAA games
Future Prospects:
Sometimes indies do very well, after which they don’t release anything new for at least 5 years.
Like the Balatro guy, out there living the dream. Made one great game and got filthy rich and I couldn’t be happier for him.
Then theres terraria, almost 14 years and still getting updates
“final update you guys, I can quit any time!” - Redigit, consistently for the past 12 years
Also Minecraft
Famous indie game minecraft.
I mean it was until the Microsoft acquisition.
or Don’t Starve Together, where the developers add content to the game faster than I can complete it, with animated trailers for every update
That’s a good thing - helps keep the quality level up, and leaves room for other indies.
Did you mean: Toby Fox?
Also could be (applies to indie and AA):
The bottom 2 apply to AAA games