• Coelacanth@feddit.nu
    link
    fedilink
    English
    arrow-up
    42
    ·
    11 days ago

    Look Ubisoft: this is what your devs could be making if you’d let them make what they want to be making. Instead of churning out another cookie cutter “Ubisoft game”.

  • gcheliotis@lemmy.world
    link
    fedilink
    English
    arrow-up
    27
    ·
    edit-2
    11 days ago

    Review scores for this are shockingly high for a new RPG entry from a small team. Seems very Persona/FF-like, which isn’t exactly my kind of game (I tend to find most JRPGs a little stale in the game design department), but I think I will give this one a try. I’d rather support a new effort in any case than play yet another Bethesda remaster. I know they’re different games, but I hope CO will get the attention it seemingly deserves.

    • danciestlobster@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      ·
      10 days ago

      I would like to say plot wise it has very little to do with jrpgs. Those often feel a little cookie cutter to me while this story is very fresh

    • GunValkyrie@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      10 days ago

      Well with this series it started at 0 then the sequels count down from 99. So there’s about 67 other games you need to play.

  • Ashtear@lemm.ee
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    3
    ·
    11 days ago

    I think this one’s going to sell quite well once word-of-mouth spreads.

    I’ve played several hours of this already and the deeper I get, the more it makes me think of Dark Souls. It has that same sort of cadence in the dungeons, just turn-based instead, with a party. What’s wild is even with how derivative the concept is, it’s a brilliant, fresh-feeling idea for dungeon design. I’ve been feeling like JRPG dungeons have been stale for a while now, and I’m loving both how dangerous the dungeon trash is and how there isn’t a ton of it. Normally by this point in a more traditional Japanese-style RPG I’m starting to skip around in boss rush mode. Not here. I’m wanting the challenge.

    It’s nowhere near as difficult as a Souls-like though. I’ve seen many complaints about how not-optional the dodge/parry system is, but at least so far, I think there are ways around it. I’m not even through Act 1 and there are already enough tools that even people that miss most dodges can find busted builds to offset with (and I’m sure I’ve missed a lot of helpful Pictos and other loot already).

    I have some nits to pick, but it’s been a great game on the whole so far. The soundtrack and voice acting in particular are top-notch.

    • criss_cross@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 days ago

      I just bought it last night and this is quickly becoming one of my favorite games. Everything just hits so well.

      I haven’t had a story draw me in like this one in years.

  • SolidShake@lemmy.world
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    5
    ·
    11 days ago

    It’s a weird ass game so far. But I only got through the prologue and went back to oblivion. The sound design is atrocious in just the volume mixing. I though stellar blade has a quiet voice overs but damn this game sets a new bar lmao.

    I like it though, I’m all for just weird ass stuff that makes no sense, it’s refreshing to see new IPs these days.

    • Chronographs@lemmy.zip
      link
      fedilink
      English
      arrow-up
      7
      ·
      11 days ago

      Audio has seemed fine to me, have only need the subs for the characters that aren’t speaking a real language lol

      • SolidShake@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        3
        ·
        11 days ago

        No I mean volumes. Like the music is insanely loud compared to voice. I had to turn effects and music down to 40%

        • JadenSmith@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          2
          ·
          10 days ago

          This sounds like the issue I had a good while ago, before realising something I was using was trying to output as surround sound, whereas I only had stereo speakers (so some sounds seemed normal, some incredibly low).

          Just thought of giving that a mention. It may be worth having a look in your game settings, if there is an option to output as Stereo.

            • JadenSmith@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              2
              ·
              9 days ago

              I installed the game myself and had a look, unfortunately you’re right. My speakers are decent with hearing everything, however I can definitely notice the vocals being considerably lower than the music and such.

              There is a way to normalise audio levels from within Windows sound settings, you just have to remember to revert once you’re done playing.
              This seems to be a good article about it: https://pureinfotech.com/normalize-sound-volume-windows-10/

              It’s a workaround, but it should help with the game and anything else you’d have this issue with. If you’re using Linux, unfortunately I can’t help. Good luck!

    • Tanis Nikana@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      11 days ago

      Set the music to 75%, and turn up the volume knob on your speakers just a bit. The combat hits should ring out with a startling clarity. Also, easier to parry that way.

  • bblkargonaut@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    10 days ago

    I’m 11hrs in so far, and I’m hooked. The world building, gameplay and characters are amazing. I also really loved the music, especially inside the manor.

  • ms.lane@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    6
    ·
    10 days ago

    I hope it does well, but I’m just not interested in strictly linear games anymore.