Playing Starfield and wondering why the NPCs look like they’re dead inside? One developer reckons they’ve worked out why.
That explains why they look that way, it doesn’t explain why a AAA game in 2023 was allowed to ship that way, though.
Because Bethesda knows that the modding community will polish the game up for free.
Dude. They already spent two years developing it. What else do you want from them?
They could develop it for eternity like star citizen
I might be about to buy a new PC primarily just to play that. Am I making a mistake?
There’s a sucker born every minute. You might want to read up on that “game” before committing any money to it.
Yes. Star Citizen is a scam.
It’s not a scam if you buy it and enjoy it for what it is, but it’s a scam if you keep putting money into it for features and content that is promised but not delivered.
You can buy Gwenyth Paltrow’s goop jade egg and you’ll receive it, that doesn’t mean it’s not a scam.
But that’s an obvious scam. I don’t already have space-themed PC games stored in my fridge that I can readily shove up my butt.
So you’re saying that I shouldn’t buy Star Citizen and stick eggs in my butt instead? I don’t like your ideas, but you seem like a reasonable person and I can’t argue with your logic.
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I wasn’t creeped out by character faces from my Amstrad either.
When you get to the level of realism of Starfield you have to pay attention to the details. If you can’t, just pick a different graphical style.
I think this is it. I enjoy making fun of the NPCs in starfield but mostly when I’m playing I don’t notice them at all. I do have a few very pretty screenshots of the game. It’s not perfect by any stretch but the scope is impressive and most of it really is pretty good
I don’t think Bethesda has ever sold based on graphics no matter how much they want to pretend it. Morrowind and oblivion both looked under par when they came out as well.
$$$
Wait, this is a Bethesda game. I assumed that that was the explanation.
Also why I don’t want to play them. Oblivion sounded amazing but the moment I saw gameply with the NPCs, I was like, nah.
Also, Oblivion just wasn’t amazing. It was fine. More than good enough, even. But it was also just unmitigated and completely ubcofused sidequest sprawl. In my attempts to experience all that it had to offer, I ended up feeling like I experienced nothing of value.
Come on. I don’t expect the average person to be an expert at this, but a professional animator should understand that the human face is a bit more complex than Mr. Potato Head. You don’t just slap a grin on there and call it a day. It’s not like this is some groundbreaking experiment, and nobody has ever tried to animate a face before.
Do they not understand or are they not given the time to make it good?
The engine has had the same goofy problems for years and years now. That probably has something to do with it.
I thought it was because they used npcs from fo4 but they standout more against the better rendered scenes.
… someone should make Nic Cage the protagonist in their video game (that’s not Dead by Deadlight)
Thanks, this article helped me to perfect my fake smile.
It’s ok…you don’t need to do that here. You can let the pain out…
They can’t all be Disneyland
Seems like they’re always looking straight out of the screen, just looking dead at you all the time. I hate it when people do that in real life.
I heard a lot of complaints from people that tge camera is way too close when you talk to someone and their dead eyes look weird. And it’s true, but i find it way worse that EVERYONE just stares at you. If you walk by their eyes are glued to yours. It’s such a strange thing.
The upper whites thing has led to some of the funniest memes I’ve seen in ages, not gonna complain about that one.